モジュール:Grid/Crafting Square Numbers
2022年5月22日 (日) 21:42時点におけるPerfectBoat (トーク | 投稿記録)による版 (ページの作成:「local p = {} local g = require("Module:FTBCommon") local s = require("Module:FTBSprite") function p.makeCraftingNumbers(amount, link) local pos = {11, 11, 11} if amount > 1 then if amount > 99 then pos[1] = math.floor(amount / 100) amount = math.mod(amount, 100) pos[2] = math.floor(amount / 10) amount = math.mod(amount, 10) elseif amount > 9 then pos[2] = math.floor(amount / 10) amount = math.mod(amount, 10) end pos[3] = amount elsei…」)
このモジュールについての説明文ページを モジュール:Grid/Crafting Square Numbers/doc に作成できます
local p = {}
local g = require("Module:FTBCommon")
local s = require("Module:FTBSprite")
function p.makeCraftingNumbers(amount, link)
local pos = {11, 11, 11}
if amount > 1 then
if amount > 99 then
pos[1] = math.floor(amount / 100)
amount = math.mod(amount, 100)
pos[2] = math.floor(amount / 10)
amount = math.mod(amount, 10)
elseif amount > 9 then
pos[2] = math.floor(amount / 10)
amount = math.mod(amount, 10)
end
pos[3] = amount
elseif amount == 0 then
pos[3] = 0
end
-- Value for 0 is at position 10 in the sprite sheet
for idx = 1, 3, 1 do
if pos[idx] == 0 then
pos[idx] = 10
end
end
local output = "<span>" .. s.makeSprite("GridNumbersCSS.png", pos[1] - 1, 16, 64, link) .. "</span>"
output = output .. "<span style=\"position:absolute; left:12px;\">" .. s.makeSprite("GridNumbersCSS.png", pos[2] - 1, 16, 64, link) .. "</span>"
output = output .. "<span style=\"position:absolute; left:24px;\">" .. s.makeSprite("GridNumbersCSS.png", pos[3] - 1, 16, 64, link) .. "</span>"
return output
end
function p.main(frame)
return p.makeCraftingNumbers(tonumber(frame.args[1] or 1), frame.args[2] or '')
end
return p